Games
League of Legends, PC & Mac, Game Designer II, at Riot Games, 2022 - 2024
Harry Potter: Hogwarts Mystery, iOS & Android & Facebook, Senior Game Designer, at Jam City, 2021 - 2022
Junkbots Story, Roblox, Senior Game Designer, at Gamefam, 2021
Strawberry Shortcake, Roblox, Senior Game Designer, at Gamefam, 2021
Adventure Academy, Mac & Windows & iOS & Android, Game Designer, at Age of Learning, 2019
Volume Voyages: Ice Station Atlas, Mac & Windows & iOS & Android, Initial game design pitch, at Age of Learning, 2019
Miranda Zoom 2: The Volt Age Rises, Mac & Windows & iOS & Android, Game Designer, at Age of Learning, 2019
Electric Lab, Mac & Windows & iOS & Android, Game Designer, at Age of Learning, 2018
Sanctum VR, Capstone project prototype; Game Designer, 2018
Idle Food Stand, UI/UX prototype; Independent Contract Game Designer at Mathshifu, 2018
HexTerra, Prototype; Independent Contract Game Designer at Mathshifu, 2018
MONOPOLY Towns, iOS & Android; Game Designer II at MACHINE Studios, 2016
Nova Burst, Web browser; Game Designer at One Sol Studios, 2016
Survival of the Hunted, Web browser; Game Designer at One Sol Studios, 2016
Dash BOO Dash, iOS & Android; Game Designer at One Sol Studios, 2015
Armored Toyfare, PC; Concept Artist at Chaosmic Games, 2014
Survival Island, PC; Game Designer at Independent, 2013
Petpet Park, Browser; Quality Assurance Intern at Neopets (Nickelodeon Virtual Worlds Group), 2009
Harry Potter: Hogwarts Mystery, iOS & Android & Facebook, Senior Game Designer, at Jam City, 2021 - 2022
Junkbots Story, Roblox, Senior Game Designer, at Gamefam, 2021
Strawberry Shortcake, Roblox, Senior Game Designer, at Gamefam, 2021
Adventure Academy, Mac & Windows & iOS & Android, Game Designer, at Age of Learning, 2019
Volume Voyages: Ice Station Atlas, Mac & Windows & iOS & Android, Initial game design pitch, at Age of Learning, 2019
Miranda Zoom 2: The Volt Age Rises, Mac & Windows & iOS & Android, Game Designer, at Age of Learning, 2019
Electric Lab, Mac & Windows & iOS & Android, Game Designer, at Age of Learning, 2018
Sanctum VR, Capstone project prototype; Game Designer, 2018
Idle Food Stand, UI/UX prototype; Independent Contract Game Designer at Mathshifu, 2018
HexTerra, Prototype; Independent Contract Game Designer at Mathshifu, 2018
MONOPOLY Towns, iOS & Android; Game Designer II at MACHINE Studios, 2016
Nova Burst, Web browser; Game Designer at One Sol Studios, 2016
Survival of the Hunted, Web browser; Game Designer at One Sol Studios, 2016
Dash BOO Dash, iOS & Android; Game Designer at One Sol Studios, 2015
Armored Toyfare, PC; Concept Artist at Chaosmic Games, 2014
Survival Island, PC; Game Designer at Independent, 2013
Petpet Park, Browser; Quality Assurance Intern at Neopets (Nickelodeon Virtual Worlds Group), 2009
Experience
League of Legends - Game Designer II - 2022 - 2024
Jam City - Senior Game Designer - 2021 - 2022
Gamefam - Senior Game Designer - 2021
Age of Learning - Game Designer II - 2018 - 2021
Mathshifu, Inc. - Game Designer - 2017
The Committee - Game Designer - 2017
MACHINE Studios - Game Designer II - 2016 - 2017
One Sol Studios - Game Designer - 2014 - 2016
Neopets (Nickelodeon Virtual Worlds-Group) - Quality Assurance Intern - 2009
Jam City - Senior Game Designer - 2021 - 2022
Gamefam - Senior Game Designer - 2021
Age of Learning - Game Designer II - 2018 - 2021
Mathshifu, Inc. - Game Designer - 2017
The Committee - Game Designer - 2017
MACHINE Studios - Game Designer II - 2016 - 2017
One Sol Studios - Game Designer - 2014 - 2016
Neopets (Nickelodeon Virtual Worlds-Group) - Quality Assurance Intern - 2009
Education
Goldsmiths, University of London, Certification, Virtual Reality, 2018
Michigan State University, Certification, Game Design and Development, 2016
University of California Los Angeles, Bachelor of Art, 2008
Michigan State University, Certification, Game Design and Development, 2016
University of California Los Angeles, Bachelor of Art, 2008